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Installing Digital Spaces
- A reference tutorial for installing Digital Spaces.
Installing a Space
- A small tutorial for installing a space for Digital Spaces.
Default Keyboard Controls
- Description of the keyboard controls usually used in Digital Spaces.
Using Digital Spaces - Home Space
- Explains how to set a space to your Digital Spaces Home.
Using Digital Spaces - Bookmarking
- Explains how to bookmark a space using Digital Spaces.
What makes up a space.
- A list and explanation of the files Digital Spaces uses to make a 3d environment.
Position and Rotation Tutorial Kit
- A small downloadable tutorial showing how to position and rotate objects in a space.
Space Assembly Tutorial Kit
- A small downloadable tutorial showing how to add objects to a space.
Creating content with 3D Studio MAX
- This document refers to creating content with 3D Studio MAX.
Preparing your Space for distribution
- This guide focuses on taking a finished space and packaging it.
Changing Default Controls
- A quick guide on changing the default keyboard controls.
RenderToTexture
- An exmaple of how to add rendering to a texture in a .scene file.
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Programming Examples
Adding a script to a Space
- An example showing what you need to add to enable script support.
Basic motion in Python
- A sample script showing how to find scene graph nodes and move them.
Basic rotation in Python
- A sample script showing how to find scene graph nodes and rotate them.
Tracking a physics object in Python
- A sample script showing how to find a physics object and track its position.
Tracking physics collisions in Python
- A sample script showing how to inspect the collisions occuring in the physics simulation using GetCollisionsLastHeartbeat.
Setting physics collision properties in Python
- A sample script that uses SetContactsBetweenShapes to set how the physics simulation handles collisions.
Altering physics behaviour in Python
- A sample script that shows using AddShapeCollisionListener, and dynamically changing the handling of collisions.
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