#include <Interfaces.h>
Inherits DigitalSpaces::DIObjectBase.
This still needs much work. It will be used to represent 2D pointers, like a mouse. Currently this only allows releasing the system cursor. For actual mouse movement data, see DIUserInput1 and MOUSE_X_AXIS, MOUSE_Y_AXIS and MOUSE_CLICK
Public Member Functions | |
| void | EnableCapture (bool capture) |
| Controls if the application captures the mouse, preventing the user from clicking into other applications. | |
| void DigitalSpaces::DIUserInput2DPointer1::EnableCapture | ( | bool | capture | ) |
Controls if the application captures the mouse, preventing the user from clicking into other applications.
| capture | True to capture the mouse (the default), or false to release it. |
1.5.6