#include <Interfaces.h>
Inherits DigitalSpaces::DIObjectBase.
Public Member Functions | |
| void | SetVibrationLevel (const float) |
| Gives a quick way to set the level of force feedback. | |
| void DigitalSpaces::DIHapticDevice1::SetVibrationLevel | ( | const | float | ) |
Gives a quick way to set the level of force feedback.
Calling this every frame is a bad idea, as it causes the currently running rumble effect to be reset. This can cause your rumble effect to be unnoticable. Provides a "rumble" effect
1.5.6