When the event occures, the function DIEventSubscriber1::ReceiveEvent is called, with the appropriate information. This DInterface should be implemented in the object that is listening for events.
Public Member Functions
|void||ReceiveEvent (const char *sEventSource, const char *sEventName)|
|The function called when an event occurs. |
|void DigitalSpaces::DIEventSubscriber1::ReceiveEvent||(||const char *||sEventSource,|
|const char *||sEventName|
The function called when an event occurs.
The value of sEventSource and sEventName depend entirely on the implementation.