#include <Interfaces.h>
Inherits DigitalSpaces::DIObjectBase.
Public Member Functions | |
| DI3DSceneNode1 * | GetParent () |
| void | SetParent (DI3DSceneNode1 *parent) |
| const char * | GetName () |
| void | SetCastsShadows (bool castShadows) |
| bool | GetCastsShadows () |
| void | SetIsStatic (bool isStatic) |
| bool | GetIsStatic () |
| void | SetModelName (const char *name) |
| const char * | GetModelName () |
Animation Control | |
| void | PlayAnimation (const char *sAnimationName, double dSpeed) |
| void | PlayAnimationTarget (const char *sAnimationName, double dTarget) |
| void | StopAnimation (const char *sAnimationName) |
| void | SetAnimationApplied (const char *sAnimationName, bool bEnabled) |
| Applies the animation, but does not advance it. | |
| void | SetAnimationLoop (const char *sAnimationName, bool bLoop) |
| Loops the animation (true by default). | |
| void | SetAnimationWeight (const char *sAnimationName, double dWeight) |
| Set animation weight. This is as relative to total weights. | |
| void | SetAnimationWeightChange (const char *sAnimationName, double dWeightChange) |
| void | SetAnimationWeightChangeTarget (const char *sAnimationName, double dWeightTarget) |
| void | SetAnimationTimePosition (const char *sAnimationName, double dTime) |
| void | SetAnimationSpeed (const char *sAnimationName, double dSpeed) |
| void | GetAllAnimations (DIStringList1 *iList) |
| float | GetAnimationLength (const char *sName) |
| float | GetAnimationSpeed (const char *sAnimationName) |
| bool | GetAnimationApplied (const char *sAnimationName) |
| float | GetAnimationWeight (const char *sAnimationName) |
| DI3DSceneNode1* DigitalSpaces::DI3DEntity1::GetParent | ( | ) |
| void DigitalSpaces::DI3DEntity1::SetParent | ( | DI3DSceneNode1 * | parent | ) |
| const char* DigitalSpaces::DI3DEntity1::GetName | ( | ) |
| void DigitalSpaces::DI3DEntity1::SetCastsShadows | ( | bool | castShadows | ) |
| bool DigitalSpaces::DI3DEntity1::GetCastsShadows | ( | ) |
| void DigitalSpaces::DI3DEntity1::SetIsStatic | ( | bool | isStatic | ) |
| bool DigitalSpaces::DI3DEntity1::GetIsStatic | ( | ) |
| void DigitalSpaces::DI3DEntity1::SetModelName | ( | const char * | name | ) |
| const char* DigitalSpaces::DI3DEntity1::GetModelName | ( | ) |
| void DigitalSpaces::DI3DEntity1::PlayAnimation | ( | const char * | sAnimationName, | |
| double | dSpeed | |||
| ) |
| void DigitalSpaces::DI3DEntity1::PlayAnimationTarget | ( | const char * | sAnimationName, | |
| double | dTarget | |||
| ) |
| void DigitalSpaces::DI3DEntity1::StopAnimation | ( | const char * | sAnimationName | ) |
| void DigitalSpaces::DI3DEntity1::SetAnimationApplied | ( | const char * | sAnimationName, | |
| bool | bEnabled | |||
| ) |
Applies the animation, but does not advance it.
| void DigitalSpaces::DI3DEntity1::SetAnimationLoop | ( | const char * | sAnimationName, | |
| bool | bLoop | |||
| ) |
Loops the animation (true by default).
| void DigitalSpaces::DI3DEntity1::SetAnimationWeight | ( | const char * | sAnimationName, | |
| double | dWeight | |||
| ) |
Set animation weight. This is as relative to total weights.
| void DigitalSpaces::DI3DEntity1::SetAnimationWeightChange | ( | const char * | sAnimationName, | |
| double | dWeightChange | |||
| ) |
| void DigitalSpaces::DI3DEntity1::SetAnimationWeightChangeTarget | ( | const char * | sAnimationName, | |
| double | dWeightTarget | |||
| ) |
| void DigitalSpaces::DI3DEntity1::SetAnimationTimePosition | ( | const char * | sAnimationName, | |
| double | dTime | |||
| ) |
| void DigitalSpaces::DI3DEntity1::SetAnimationSpeed | ( | const char * | sAnimationName, | |
| double | dSpeed | |||
| ) |
| void DigitalSpaces::DI3DEntity1::GetAllAnimations | ( | DIStringList1 * | iList | ) |
| float DigitalSpaces::DI3DEntity1::GetAnimationLength | ( | const char * | sName | ) |
| float DigitalSpaces::DI3DEntity1::GetAnimationSpeed | ( | const char * | sAnimationName | ) |
| bool DigitalSpaces::DI3DEntity1::GetAnimationApplied | ( | const char * | sAnimationName | ) |
| float DigitalSpaces::DI3DEntity1::GetAnimationWeight | ( | const char * | sAnimationName | ) |
1.5.6