#include <Interfaces.h>
Inherits DigitalSpaces::DIObjectBase.
Gives access to Audio Elements, and controls Audio wide states. Audio Entities are created via ParseConfiguration (or via a <configuration> chunk in the .space file).
Public Member Functions | |
| DI3DAudioEntity1 * | GetEntity (const char *sName) |
| DI3DAudioEntity1* DigitalSpaces::DI3DAudio1::GetEntity | ( | const char * | sName | ) |
1.5.6