Namespaces | |
| namespace | DigitalSpaces |
Data Structures | |
| struct | DigitalSpaces::DIPhysicsBodyMovementListener |
| Designed to be called after physics processing, to allow interested components to react to physics based movement. More... | |
| struct | DigitalSpaces::DIPhysicsShapeCollisionListener |
| Allows an implementation to gather information about collisions as they occur, and to customize the simulations reaction to the collision. More... | |
| struct | DigitalSpaces::DIPhysicsWorldStepListener |
| Designed to be called before and after the physics processing, to allow interested components to control the simulation. More... | |
| struct | DigitalSpaces::DIPhysicsRay |
| Wraps the implementation of a ray collision test. More... | |
| struct | DigitalSpaces::DIPhysics |
| Factory for Physics Worlds. More... | |
1.5.6